Rules of the game of hide and seek. Hide and seek rules How to play hide and seek well

Hide and seek is one of the most popular games for children. Children of all ages love this game. Our grandmothers played it, and our grandchildren will play it.

There is a belief that this game originated in England. With the advent of spring, adults went out into the fields, meadows, forests and looked for the “hidden” signs of spring there. These were flowers or birds that appear only in spring. Everything that was found was brought to the village as proof that spring had really come. The whole search process became the basis of the game of hide and seek.

How to play classic hide and seek?

The rules of hide and seek are very simple. First, the players get together, choose the one who will be the water. Then everyone runs away, except for the driver himself, and hides in various places. The driver, meanwhile, must count up to a certain number (from 10 or more), closing his eyes and pressing his face against something (tree, wall, etc.), and then look for all those hiding. The one that the driver found first should be water in the next game. They play hide and seek only in the allotted territory, which is set by the players themselves. Today, there are many varieties of hide-and-seek games. For example: "Moscow hide-and-seek", "blind-seekers", etc.

How to play Moscow hide and seek?

Moscow hide-and-seek is the most famous. The rules of the Moscow hide-and-seek game are more complicated than the usual ones. Here you need not only a certain territory for the game, but also a stone (brick), a board and a certain number of sticks equal to the number of players (let's say we have 12 of them). First, a stone is placed, a board is placed on it, and 12 sticks are placed on the edge of the board. Shouting: “drive”, some player jumps onto the board, the driver immediately begins to collect scattered sticks and put them back on the board. During this time, the players scatter and hide. After collecting all the sticks and putting them on the board, the water begins to look for the hidden players. Players must “break” the sticks again and imperceptibly, then the game will start over.

It should be noted that the children's game of hide and seek develops many mental and physical qualities. At the same time, in it, children can consider themselves "discoverers" and "pathfinders." From an early age, they show a “thirst for discoveries”, so children really like this game. Hide and seek play a big role in raising a child. He develops purposefulness, resourcefulness, develops logic and the ability to concentrate on something.

Hide and seek with objects greatly help in the development of a child from 1 to 3 years old. Give the child his favorite toy, and then take it away and hide it, the child will start looking for it. Thus, you will stimulate the rapid formation of the mental abilities of the child. Even adults can play this game, which is especially useful, because the outdoor game of hide-and-seek allows you to escape from the daily hustle and bustle and plunge into the world of childhood.

Did you enjoy playing hide and seek? We invite you to run with!

Do you play hide and seek with your children? If “no”, then it’s very useless. Psychologists are sure that this game has a lot of advantages for the development of the baby.

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Why is it useful to play hide and seek?

  • Hide and seek help develop attention, perception and memory.
  • Hide and seek teach children purposefulness.
  • Hide-and-seek helps to form imaginative thinking, children learn to think logically (Where can I hide?), reason, think (Where could a friend hide?).
  • Hide and seek develop the musculoskeletal system.
  • By nature, children are inquisitive, hide and seek develop this quality.
  • Hide and seek help fight your fears.

If a child is afraid of the dark, then during the game he will become bolder and will not be afraid to hide in a dark room. If he is afraid of closed spaces, he will be able to climb into a closet or hide in a laundry basket.

  • Hide and seek help the baby become more independent, adapt to life in society, make decisions independently.

During the game, each child demonstrates his temperament. Someone can hardly sit still and runs at the first opportunity to “knock”, while someone sits in the “shelter” until the victory.

  • Hide and seek develop the emotional sphere.

The kid is looking for his mother and experiences a whole range of feelings. He may be frightened and cry that his mother is lost and he will never find her again. But the mother looks out with the words “Ku-ku, I'm here!”, And on the face of the baby is surprise and a smile. He is glad that his mother can be "found", he begins to understand that how quickly she will return depends on his actions.

Hide-and-seek kids are taught to understand that if someone hid, it's not forever. If you lost a toy, you will definitely find it. Mom is gone and will definitely be back. The kid learns to realize that if something is out of sight, it does not mean that it has disappeared forever.

  • Hide and seek help the baby not to lose touch with the outside world.

Until the age of 1, the baby believes that if you close your face with your hands, it will disappear, no one will see it. If I don't see it, then no one sees me either. Regular games of hide and seek help to get rid of this illusion. As soon as the baby removes his hands from his face, he sees that nothing has changed around: mom and favorite toys are in their places. Nothing has disappeared! For a small child, this is a great discovery! He understands that he will never lose touch with the outside world and will not be left alone.

How to play hide and seek with kids

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Parents should understand that a baby aged 0 to 2 years old is poorly aware of himself in space, apart from his mother. He is not yet aware of himself as a separate independent little man. The task of adults is to help him in this.

Two people are enough to start playing hide and seek, but with older children you can play with a large company.

"Ku-ku!"

Mom bends over the baby and hides her face behind her hands, saying "Ku-ku, where is mom?" The main thing is to do it quickly so that the baby does not have time to get scared. "Here's Mom!" - and mom removes her hands from her face.

The kid will learn to repeat this and will cover his face with his hands with great pleasure and look out at his mother's "cuckoo". You can use various rhymes, jokes and songs. At the same time, you will train your memory.

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You can cover your face with a handkerchief (towel, sheet, tulle) and hide from the baby. Peek out from behind a handkerchief with the words "Ku-ku!". Or bring a handkerchief to the child’s face with the words: “Where is my daughter, I don’t see her ... Well, where did you hide, Mashenka?” Little Masha at this time will sit with bated breath. There will be no limit to the joy of the child when the mother opens her face and removes the handkerchief with the words “Ku-ku!”.

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So you can meet dad from work, say hello to friends or say a magic spell when you are scared or sad. You can play on a walk, at home and even in bed.

"A piece of happiness"

Hide a small toy or mold in the sand outside or in a bowl of cereal at home. Children's fingers need training! Let the young treasure hunter dig out his “piece of happiness”.

First hide the toys in front of the baby, and later you can do this by asking him to turn away.

More ideas for creating sensory boxes.

In which hand is the surprise?

Clench a small toy or candy into your fist and place your hands behind your back. Guessed - got a prize. Then change roles with the baby. Try not to guess sometimes: the baby will be happy that he was able to outwit you.

Who is hiding under the pillow?

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Hide your baby's favorite toy under the pillow, but in such a way that some part is visible. For example, a hare's ear or paw. This will lead the child to indescribable delight, because he is convinced that it was the bunny and the fox who hid so unsuccessfully, and he is so smart that he could find them.

"Hot-Cold"

The adult hides something in the room, and the child tries to find the item using the clues. When the baby approaches the desired object, they say “hot” to him, when he moves away - “cold”. You can add the expressions “very, very hot, now you will burn yourself!”, “Brrr, it’s very cold”, etc.

How to play hide and seek at home

With limited space, it can be difficult to find a good place to hide, but don't let that stop you! Child psychologists assure that the main thing for a child is to be found. That is why many children often hide in the same place or come out of hiding before they can be caught.

If there is not enough space in the apartment, there is nowhere to hide, but you really want to, complicate the task - blindfold the “leader”. It is important to secure the space, remove unnecessary items so that nothing is knocked over, tripped or injured. Players must clap their hands from time to time to identify themselves.

If you don't have time to play hide and seek with your child, use a toy. Let her hide, and the baby - looking. You can also come up with easy clues to help the young detective.

A moment of humor: how small children and animals play hide and seek

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Dear readers! Tell us in the comments how your children play hide and seek. We can't wait for funny photos and funny stories.

You can hide indoors or outdoors. In the second case, it is better for the participants to agree on the boundaries of which territory they will be searched for. The number of players can be different - from two or more. We only note that playing with whole teams is more fun and interesting!

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First, a driver is selected among the children - it is he who will look. Who will get this role, any counting rhyme will help to determine. "Woda" turns away from the rest of the guys, closes his eyes (the main thing is to be honest and not peep) and starts counting - how much (up to 30, 50 or 100), the comrades discuss this in advance. And as soon as he finishes the count, he informs everyone: “One, two, three, four, five, I'm going to look! Ready or not, here I come!".

The tracker then begins his search. When he discovers the hiding person, he runs back to his original place and “catch”: “Knock-knock, I see Vova, he’s under the sofa!” (the name of the player he saw is called). True, if the one who was hiding realizes that he was found, he can try to overtake the driver and catch himself first: “Knock, knock for yourself!”.

The game continues until all the children have been found. The first contestant caught becomes "water" the next time.

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Hide and Seek is a game where some players hide while others try to find them. It is very simple, but over the years a lot of different types have appeared. Whichever one you choose (and we'll look at a few), all you need is a few friends, places to hide, and spying skills.

Steps

Part 1

rules of the game
  1. Select players. The most important thing in "hide and seek" is to find those who want to play. There must be at least two of them. Although, the more players, the better.

    • If the players are of different ages, then take this into account. The younger ones can fit anywhere, but they don't always pick the best seats and have reduced concentration.
  2. Discuss the rules of the game. If this is not done, then instead of the game there will be just a chaotic run, broken figurines, or one of the younger ones will get stuck in the washing machine. Or everyone will run away from home when the driver starts looking. Close all rooms in which family and personal things are stored - attics and bedrooms of parents. Or allow hiding there only under certain conditions: "do not turn everything upside down and do not jump on the bed."

    • Make sure everyone stays safe and sound. No one should fall from trees or climb onto the roof. Make it a rule to hide only where two people can fit.
    • Very soon you will learn about the types of games. Now just discuss the most basic things - who is hiding, who is leading, where to hide, how long to count, etc.
  3. Find the right place. It's more fun outside, but when it's raining, it's better to play indoors. It is important to define the boundaries of the terrain for the game so that no one runs too far. This is a game of hide and seek, not a marathon!

    • If you're playing with your parents, they'd better be aware of what's going on. They won't be thrilled when they find out you're hiding in the garage, under the porch, or in the shower, where they'll have to jump after you.
    • Try to play in different places each time. If you always do it in the same place, then everyone will know the best places and you will be quickly found.

    Part 2

    game start (Traditional version)
    1. Determine who is "leading". There are many methods for deciding who will "lead", for example: the youngest can lead first; the one who has a birthday soon or the rhyme "One potato, two potatoes." You can also draw cards with numbers from the hat - the one with number 1 will "lead" first.

      • If one of the players is older, it is better to "lead" him. Younger participants in the game do not have this experience. Attention volume changes with age and older players will easily beat younger opponents.
    2. Start the game. Once it has been decided who is "leading", he or she should close their eyes and start counting up to 10. Or up to 20, 50 or 100; You can also sing a song or recite a poem. Anything that can kill time will do while everyone else is hiding! The most important thing is that everyone knows how much time they have left!

      • Make sure the "driver" is not cheating! The eyes should be closed with the hands and the head turned to the corner. No peeking!
    3. Hide quickly! Those who are not "leading" should scatter and look for a secluded spot while he counts. "Driver" has no right to watch who ran where. Try not to make noise when hiding, otherwise the "leader" will be able to determine the direction by ear.

      • After you take cover in the shelter, sit as quiet as possible. Don't give yourself away! If you make noise, even the most secluded place will not save you.
    4. Start looking. As soon as the account ends, after the words "Who did not hide, I am not to blame," immediately begin the search. Use your eyes for this and ears. As soon as you see someone, hurry to tarnish him.

      • Hidden players optionally may change places. hide where you are already searched- a very good idea. It's called strategy.
      • If, after searching, someone could not be found, and he did not return home, then the “driver” should give a clear signal that the game is over. Shout - and after that it will become clear that you can go out.
        • You can also shout "All are free" or "Alle, Alle auch sind frei", which means "Come out" in translation.
    5. It's time to change the "driver". They will be the one who was found first. You can start a new round immediately after the first found player, or first find everyone and then start again.

      • This can also be controlled. If the "leader" does not find anyone after three attempts, then it is better to replace him. Let everyone have a chance to hide!

    Part 3

    different types of games
    1. Main base game. Now it's harder to hide and seek. The driver and the players are the same, but you need to not only hide, but also have time return to base. And don't get caught! They will have to take risks and leave the shelter while the driver is looking for them. This is a more intense version.

      • Hidden do not know what is happening around. They should all go back before how they get tarnished. Or they will lose!
    2. Game with multiple drivers. Those hiding who were found should also help in the search. And at the end of the game, 4 people are already looking for the last player!

      • The game also begins with one "leader", to which the others gradually join.
      • The first player to be "tarnished" will look for the others in the next round, which will begin immediately after everyone has been found.
    3. Jail break. This adds even more spice. Those who wish to play must go to the "prison". Usually it's just a room or an entrance. The goal of the driver is to put everyone in jail. But those who are free can free others from imprisonment! To do this, you need to get in there and not be caught.

      • The liberated can hide again or simply enjoy their newfound freedom. If someone is in jail and someone is hiding, follow the same principles. Feel free to add some other cool stuff if you like!
    4. Sardines. These are hide and seek inside out. Hiding only one player, the rest are looking for him. Whoever finds him first hides with him. Then the next one who finds them joins them, then all the rest in turn. The game ends when the last player joins the others. Usually by this time they really look like a can of sardines!

      • Sardines are often played in the dark. It's much more fun to catch a friend and ask "Are you a sardine?" If he answers yes - join!
    5. Wanted. This game is similar to jailbreak, but it's more of a group option. Two teams play (preferably 4 people or more), each has its own base. Each team must hide in the base another commands, while the other them base. The team that runs to the enemy base faster without losses wins.

      • This game is good to play in the parks. Even better at dusk! Just for starters, make sure you keep in touch with each other so no one gets lost. People need to know when the game is over!
    • There are many different strategies. It's best to hide in plain sight. For example, if there is a table near the base, then you can hide under it: they are unlikely to look for you there, and you will have a chance to return to the base.
    • If you have small children, play with them right in the house. They will be happy to find you.
    • Do not hide in hard-to-reach places. Toddlers may get scared if they don't find you nearby.
    • Hide where at first glance it is impossible (for example: in the office under the bathroom sink). But first, make sure you don't get REALLY injured and blow everything in your path.
    • Try not to cast a shadow. It can be in the form of a dog, a cat, but not a person.

Hide and seek is one of the most popular games in the world! Perfectly develops attentiveness and ingenuity. Easy to understand even for young children.

Hide and seek is a game that can be played by anyone, anytime, anywhere! The driver becomes facing the tree and counts up to the agreed number, all the rest are hiding. Having counted to the end, the driver goes in search, with the words: “I'm going to look. Ready or not, here I come". Noticing the hidden player, the driver runs to the tree and knocks on it with the words: “Pali-knocked for Katya”, for example. But the one who was noticed has a chance to run to the place faster than the driver and “catch”. If the hidden player sees that the driver has moved far enough from his shelter, then he runs with an arrow to the tree, with the words: “Pali-knocked for himself.” The next driver is the first one who is "caught".

Game description

The game of hide and seek is known almost all over the world and is one of the most favorite games of all children. With the help of a rhyme or lot, the driver is selected - he will look for everyone else.

The task of the players: after the end of the count, have time to "catch" before the driver catches him.

The driver's task is to find and catch all the players. The first one caught will be the next driver, unless the last player catches everyone.

Rules of the hide-and-seek game

  1. The players agree on how much the driver thinks
  2. The driver turns to the wall and counts loudly to the required number, and at the end of the count he loudly adds: "I'm going to look! Whoever didn't hide, I'm not to blame!"
  3. After the end of the account, the driver is looking for players.
  4. When he has found someone, his task is to "catch" him faster than this player - i.e. the driver runs up to the place where he counted, bangs his fist on this place and says: "Knock-knock Vasya!" (instead of Vasya, you need to substitute the name of the player).
  5. If the driver misidentified with the name of the player, then the whole con begins anew - this is accompanied by the cries of the players: "Signs - hide and seek!" :)
  6. Players must catch themselves before the driver catches them - i.e. run up to the place where the driver considered, knock on the place with your fist and say: "Knock-knock for yourself."
  7. If this is the last player, then he can also add: "Knock-knock for everything!", Which means that hide and seek is replayed with the same driver.
  8. The first one caught will be the driver in the next hide-and-seek.

Notes

The optimal number of players in the game of hide and seek is 4-7.

Caught players can give hints to other players when to run to get caught, and when to sit: "Axe-axe - sit like a thief!" - means not to stick out and "Saw-saw - fly like an arrow!" That means you need to move faster.

Also, caught players make sure that the driver does not stand in one place and simply waits for the players, but looks for them. At the same time, the players say: “We don’t cook porridge on the spot!”.

Examples of hide-and-seek...

  • The driver, chosen by the players with the help of a rhyme, stands in a conditional place with his eyes closed. This place is called "kon". While the driver is loudly counting up to 20-30, all the players are hiding in a certain area. After the end of the count, the driver opens his eyes and goes in search of those who have hidden. If he sees one of the hidden players, he loudly calls his name and runs to the horse. As a sign that the player has been found, you need to knock on the horse against a wall or tree. If the found player runs to the end and knocks there before the driver, then he is not considered caught. He steps aside and waits for the end of the game. The driver must “knock” as many hidden players as possible. The next time the driver becomes the player who was found and “caught” last. (Or, by the decision of the players, first.) Every time the driver moves far from the horse, the hidden players can sneak up to the horse and knock there. In this case, they will not be considered detected.
  • At the beginning of the game, everyone gathers together, then the driver, facing the wall, counts loudly to 100 (or another number). Others are hiding during this time. Having counted up to 100, the driver goes to look for those who have hidden. Sometimes before this it is necessary to say "one-two-three-four-five, I'm going to look for [all of you]." Seeing the one hiding, he must be the first to run to the place where he started the search, and touch the wall with his hand, saying the agreed words that differ in different regions (“check”, “lifesaver”, “paly-vyry”, “kuly-kuly” , "tuki-hands"). Everyone hiding tries to be the first to do the same. The next driver is the one who hid (checked) first, and if no one was messed up - the same as last time. You cannot hide behind your back or next to the driver.

In the West, a variant of the game called "sardines" is also common. In this version, one hides, and everyone else is looking for him. Finding the hiders, the player joins them. The game ends when the last player joins all the others. He is declared the loser and usually hides next. Sardines are often played in the dark.

Varieties of hide and seek

twelve sticks

A board is placed on a brick or flat stone so that one end touches the ground, and the other hangs above the ground. Twelve sticks (twigs) are placed on the bottom edge of the board. The driver kicks the free end of the board with his foot. While he collects the scattered sticks and puts them back on the board, the other players hide. The driver starts searching and, having found someone, runs to the place where the board is located in order to “knock” the found player (“Knock knock, Sasha!”). If one of the players gets ahead of the driver during the search, runs out of his shelter and scatters the sticks, the driver will have to collect the sticks again, while everyone else hides. The last player found becomes the leader.

"The driver kicks the free end of the board with his foot" If the driver did this, he would try so that the sticks do not scatter far! Someone else jumps to the end of the board, so that the sticks scatter like a fan - the longer the "driver" collects the sticks, the farther the players will be able to scatter and hide more securely.

Moscow hide and seek

They play in the street. The driver turns to face the wall, everyone else follows him. One of the players pokes a finger in the driver's back. He turns around and tries to guess who it was, and then sets a task - for example, run around the house, jump on one leg to the fence, etc. If the player guesses correctly, he completes the task. If the driver makes a mistake, he performs the specified actions himself. Everyone else is hiding at this time. The driver must “knock” the found players, as in ordinary hide and seek. The first one found becomes the leader.

And one more thing: while the driver is trying to guess who touched him, everyone else thumps their chest and shouts: "It's me, it's me, speak to me!"

Invisibles

The beginning of the game repeats simple hide-and-seek: all but one hide. However, the players tend to find a place as close as possible to the driver, and then quietly jump out and "knock" themselves. Among those who manage to "knock" themselves, the one who hid closer to the driver than others wins. He drives next time.

Ordinary hide and seek

The simplest rules are known to everyone. The driver becomes facing a wall or a tree, closes his eyes and ears, counts out loud to a hundred, and then asks: “Is everyone hiding?” If silence follows, the driver says: “I'm going to look! Ready or not, here I come!"

While the driver is counting, everyone finds secret places for themselves in a pre-limited area. Having started the search and found someone, the driver runs to his wall or to his tree in order to “knock” the found player (the driver says, for example: “Knock knock, Misha!” Or: “Wand for Olya!”). If the driver misses and the player himself runs to the hay before him and knocks on it, the player will be considered not found. The first member discovered and caught now becomes the driver.

Sardine

The one chosen by lot hides somewhere in a large area or in a large house. After a while, everyone starts looking for him. The one who finds it should not give it away, but hide next to it. The next one who finds them is also attached next to them. In the end, the last participant in the game has to look for all the players, wondering in what place such a large number of people hid.